UI在团队里的工作方式
ryana 发表于08:44 2004-08-03UI之旅乃作者的随手笔记,请移步到用户体验研究blog--油茶研究会
昨天是我来公司感觉最忙最紧张的一天。
昨天也是我第一次深刻体会到工作方式与整个团队的关系。我真的是经验不足,过多的发挥主观能动性,对执行的重要级没有弄明白,以至于影响到整个团队工作的推进,当然这中间也有团队进度计划传达不清楚的原因。
我们通常做设计,一定要了解需求和用户,弄清楚所有功能的优先级,然后才能开始设计,即便这里的原型已经通过,也会把原型推敲一番,弄到自己觉得满意了才往下开展工作。但是在一个追求快速开发创新产品的团队,许多主观能动性这个时候应该是退后一级,先保证进度推进,执行计划,以保证产品能按时上线。然后有什么很明显错对的问题,在决策队伍的会议中提出来,口头交涉,很快的确定改还是不改。至于一些问题的解决方案,目前所用的只是折中方案,你有其他也许更好的解决方案,这样的问题,还是先放一边,按目前已经决策通过的方案来执行,完成以后,再去深入考虑自己的方案,可以在下一版本的时候,决策之前提出来讨论。
不要过多的在某个环节上纠缠,一定要完整的需求,一定要决策者说出为什么来才能开展,这样对于推动执行只能起到阻碍作用。偶所犯的错误就是这一点,为此,执行经理很生气,问我说,难道我每次传达的执行命令,你都还要去找老总讨论确认一下才肯执行么?偶真的是很羞愧。我的大团队经验还是太少了。
前两天,看到yahoo总部招聘,招交互设计主管,招聘要求在ui团队作为核心人员工作至少五年,领导四人以上的团队至少两年,看来的确很有必要,摘录下来大家共同努力吧:
职位描述
Yahoo! Inc. is looking for a Design Communicator / Evangelist to join
the the Platform Services group within the User Experience & Design
(UED) team. In this position you are expected to foster and support a
collaborative, innovative culture, working closely with visual
designers, user experience researchers, and technologists across all
the various UED teams.
This position will be responsible for creating partnerships across all
UED product teams and evangelize the core Yahoo! Design Standards and
pattern language. The dc/evangelist is responsible for authoring best
practices and guidelines and should have solid experience and
understanding of interaction design as well as branding and visual
design. The dc/evangelist will also be responsible for educating
product teams, engineering teams and other teams across Yahoo! about
the goals of creating and practicing use of standards.
职责
- Identify UI requirements, define project approach and scoping and
author the user experience strategy
- Author best practices and guidelines derived from research and
design exploration done across multiple product teams
- Work with user experience researchers to understand research results
and translate into usable best practices and guidelines
- Develop and lead a standards review group of cross discipline leaders
- Communicate across multiple types of organizations, must be able to
speak to non-designers, designers and engineers and foster
collaboration and excitement about following and developing standards
条件
- Bachelor's or Master's degree in Graphic Design, Interaction Design,
Human Factors, HCI, industrial design, Technical Writing,
Communications or related area
- Ideally 5+ years experience as a key member of an experience design
or UI team participating in the complete product development lifecycle
of several successfully launched web and/or software applications
- At least 2+ years experience leading large design efforts and
coordinating project teams of 4 or more members
- Must be process driven and have a solid understanding of user
centered design principles. Demonstrating strong interaction design
skills a plus.
- Strong writing and documentation skills a must
- Be an avid practitioner of consistency, minimalism and have a keen
design sensitivity
- Strong communication skills; must communicate clearly and
effectively to varying audiences; must be comfortable presenting ideas
to large and small audiences; have strong analytical skills; have
excellent interpersonal skills; able to collaborate actively with
others in a cross-functional team with the ability to build consensus
- Organized and able to act independently
- Works well under pressure and able to meet aggressive deadlines
- Familiarity with the Windows and Macintosh Human Interface Guidelines a plus
- Passion for and understanding of design patterns and standards


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